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ABOUT
Hi, I’m Putra, the mind behind “wrongtype.”
I work at the intersection of motion, design, and storytelling. From gritty teaser videos to sleek 3D social content, I shape visuals that move, speak, and sometimes, confuse.
I’ve grown from pushing keyframes to assisting creative leads in bringing bold ideas to life, whether for brands, events, or moments that live on your screen for just 15 seconds.
Let’s make something weird

EXPERIENCE
2019
Art Collaboration with DXGO
Collaborated with local visual artist DXGO to bring his static artworks to life through animation, showcased at his solo exhibition at Haluan Space.
2020
Indihome Denpasar
as a Freelance Graphic Designer, entrusted to work on social media campaign posts under the supervision of marketing communication team.
2020-2022
Tuksedo Studio
Progressed from hands-on execution to leading visual directions under the supervision of the Creative Director.
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Started as a Motion Graphic Designer, contributing to daily visual content and social media campaigns.
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Gradually took on greater responsibilities in coordinating creative execution and aligning the team’s output with the director’s vision.
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Acted as an extension of the Creative Director — managing timelines, giving creative direction, and ensuring smooth production flow.
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Led the execution of monthly social media campaigns and product teaser content, combining motion graphics and 3D visuals to create impactful narratives.
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Collaborated with marketing and production teams to ensure consistent brand storytelling across all platforms.
2020-2022
Vektor Project
as a Full time Motion Graphic Designer and VFX Compositor. Involved in the creation of a teaser video for a feature film investor pitch, contributing to visual concept development and editing execution for professional presentation purposes.
2023
Shankara Collective
as a Senior Graphic & Motion Designer. Responsible for translating creative concepts into impactful visual executions across multiple platforms.
2023
JAGA Pemilu - KPK
Contributed to creating motion graphics for the launch of the "Jaga Pemilu" website developed by KPK, focusing on data visualization and public education.
2023 - present
Atlas Beach Fest
as a Full time Motion Graphic Designer. Collaborated under the supervision of the Marketing Creative team to develop and execute various campaigns and visual assets across multiple platforms.
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Created motion graphics and 3D visuals for artist line-ups (daily, weekly, monthly) and major events.
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Designed visual content for social media, promotional materials, and stage visuals for live performances.
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Contributed to end-to-end creative processes including concepting, production, and final execution.
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Worked closely with cross-functional teams to ensure cohesive branding and impactful audience engagement.
2023-2024
VJ Artist
I've also worked as a live visual performer (VJ), collaborating with musicians to create reactive, mood-driven visuals for music festivals and live events. Highlights include:
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PICA FEST 2023 • VJ performance with Ironhead
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CUSTOM WAR 2023 – NK13 • VJ performance with Ironhead
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SMS FEST 2024 • VJ performance with Hundred Miles
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UNIVLOX Lite Night • Visual animated content for Sourmilk
2025
PICA FEST 2025
as a Motion Graphic Designer & 3D artist. Contributed to the development of social media content through motion graphics and 3D animation, delivering engaging visual assets tailored for digital platforms.
2025 - Now
SAVAYA GROUP
as a Motion Graphic Designer, 3D artist and Video editor. Collaborated under the supervision of marketing creative team to create a visual for campaign ads and more.
EDUCATION
2018-2023
Bachelor in Visual Communication
Indonesia Institute of the Arts Denpasar
TOOLS
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After Effects is my main tool for motion graphics, compositing, and animated storytelling.
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I use Blender for 3D modeling, animation, and simulations, both for commercial and personal creative work.
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Photoshop and Illustrator support my workflow for visual asset creation, layout, and texturing.
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For editing and final grading, I rely on DaVinci Resolve to craft clean and color-accurate outputs.
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In live and stage-based environments, Resolume Arena helps me deliver synchronized and responsive visual performances.
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I also explore TouchDesigner for generative visuals, real-time interactions, and experimental art installations.

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